Okay, well, to start off, I liked the game. The concept was good, the art was nice, and the music was energetic. But there were a few things that really bothered me about this game. The first was the whole "Lifespan" deal. While it's an interesting idea, the problem for me was that the cost for the soul shrines kept going up, usually bankrupting me while I was trying to save for an armor or weapon upgrade. Second, the monsters got really strong really fast so that you NEEDED the higher upgrades, which you couldn't afford because the lifespan recharge was bankrupting you and the monsters didn't drop enough cash. Third, the fact that you only have one item slot and three items that are super important kind of bothered me. This makes the game challenging, but it was frustrating when I had a Divine Edge but I had to buy an Elixir to heal myself and then a dragon appeared in the next encounter.
Fourth, the shops needed to be more regularly spaced. While I understand the randomness of it adds to the challenge, the fact that two soul shrines or two elixir shops were right next to each other made me a little annoyed.
Overall, I enjoyed it, it's a very smooth game and extremely addicting. But it does have some kinks to be worked out.
3.5/5